For last week's class Professor
Bakioglu asked us to read Sherry Turkle's Introduction: Identity in the Age
of the Internet. Turkle's most compelling argument in her paper is that
one’s identity is ever changing and the boundaries between both the real and
virtual worlds are, in her words, eroding (10). She explores the notion that
the virtual world allows us to display multiple aspects of our personality—a
liberty that we don’t necessarily have in the real world. However the
boundaries between the virtual and real worlds are breaking down because
technology makes immersing oneself into the virtual world less isolating. Our
confrontation with technology collides with our human identity; virtual realms
encourage events like cyberspace marriage, computer psychotherapist s, robot
insects and virtual sex, to name a few. It is no longer a singular interaction
with the machine, cyber communities host interactions between multiple virtual
identities/personas therefore complicating the relationship between man and machine.
I’m currently in the
process of finding my own identity in the age of the Internet through our AIM
project. Approaching the project made me wonder what aspect of myself I haven’t
yet explored. Without giving too much away and compromising my identity to my
chat partners, I wanted to be someone that I dream of being in the future. When
I began chatting with another virtual persona, I struggled at first to remove
my RL self from the chat room. Without rehashing my entire character biography
I submitted to the professor, I had to figure out a writing tone that would
sufficiently reflect my future self. To some extent, I do have some emotional
connection to my virtual identity because it’s what I aspire to be in 10-15
years. However, I obviously don’t have the true mentality and experience that
my 30 or 35 year-old self would have. Having the freedom to impose my hopes for
my future self onto this virtual identity has actually been a really liberating
experience. Due to the need to keep our identities confidential, the omission
of any profile picture or video chat forces my chat partner and I to heavily
rely on text-based descriptions and interactions to develop a relationship,
similar to the MUDs. As Turkle points out,
“The anonymity of MUDs-one
is known on the MUD only by the name of one’s character or characters-gives
people the chance to express multiple and often unexplored aspects of the self,
to play with their identity and try out new ones…Identity, after all, refers to
the sameness between two qualities, in this case between a person and his or
her persona”
(Turkle, 12)
The
only difference between MUDs and an AIM one-on-one chat experiences is that I
don’t really have the liberty to create multiple identities. I have to stay
true to my screen name and attempt to not deviate from my established identity.
As I continue to delve deeper into communication with my chat buddies, my goal
is to remain conscious of my two separate but simultaneously similar personas.
Computer
mediated communications have evolved over the past couple decades into an
easily accessible mode of communicating. It has become an aspect of our direct
everyday lives that is second nature to our daily tasks. I can indulge my
virtual persona and my virtual relationship on my smart phone on my way to
class, at the gym, and at dinner. Because the youth has found a way to embrace
these new mediums of communication and relationship building we continue to
find our own meaning in technology therefore overcoming our initial fear. Of
course this newfound relationship we have with AIM, Skype, Second Life and
other social networking sites is ever changing and it’s expected that in the
near future we could face another mode of computer mediated communications that
we will have to find our own meaning in.
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